| Alchemy Workshop #1 | [Alchemy Workshop] opens when the battlefield starts, granting [a large amount of points] upon capture. | 50 |
| Alchemist Workshop #2 | [Alchemy Workshop] opens when the battlefield starts, granting [a large amount of points] upon capture. | 50 |
| Migration Portal | [Migration Gate] opens when the battlefield starts, granting [a small amount of points] upon capture. | — |
| Observatory | [Observatory] opens when the battlefield starts, granting [a small amount of points] upon capture. | — |
| Elixir Castle | [Elixir Castle] will open after the battlefield has been active for a while, granting [a massive amount of points] upon capture. | 80 |
| Healing Tent #1 | [Healing Tent] opens when the battlefield starts, granting [a moderate amount of points] upon capture. | 80 |
| Healing Tent #2 | [Healing Tent] opens when the battlefield starts, granting [a moderate amount of points] upon capture. | 80 |
| Healing Tent #3 | [Healing Tent] opens when the battlefield starts, granting [a moderate amount of points] upon capture. | 80 |
| Healing Tent #4 | [Healing Tent] opens when the battlefield starts, granting [a moderate amount of points] upon capture. | 80 |
| War Relics | [War Relics] will open after the battlefield has been active for a while, granting [a small amount of points] upon capture. | — |
| Cursed Altar | [Cursed Altar] will open after the battlefield has been active for a while, granting [a small amount of points] upon capture. | — |