320 technologies across 17 branches, plus
30 alliance technologies.
This page is why the other pages carry a caveat. Research multiplies what your
actions score, so two players doing the same thing on the same day do not score the same. We have
watched one Alliance Duel screen show ×1.00, ×1.70 and ×2.05 on different rows at
once. That is not a discrepancy between guides — it is the game, and no guide says which
multiplier its numbers already include.
Alliance research
Levelled with alliance experience rather than your own resources, and the tree that
changes your duel scoring.
Technology
Effect
Max level
Experience
Auto Rally
Offline alliance members will automatically dispatch troops to join the rally.
1
10,000
Barracks Expansion
Increases barracks capacity for alliance members.
10
26,900,000
Construction Cost
Reduces construction resource cost for alliance members.
10
26,900,000
Coordinated Training
Reduces soldier training resource cost for alliance members.
10
26,900,000
Crafting Speedup
Increases Gear crafting speed for alliance members.
10
26,900,000
Crafting Technique
Reduces Gear crafting Herb cost for alliance members.
10
26,900,000
Enhance Help
Enhances Alliance Help effect, reducing time additionally with each help.
10
26,900,000
Fast Build
Increases Construction Speed for alliance members.
10
26,900,000
Fast Training
Increases soldier training speed for alliance members.
10
26,900,000
Garrison Attack
Increases Hero ATK when garrisoned for alliance members.
10
26,900,000
Garrison Defense
Increases Hero DEF when garrisoned for alliance members.
10
26,900,000
Garrison HP
Increases Hero HP when garrisoned for alliance members.
10
26,900,000
Garrison Speedup
Increases Troop March Speed when attacking cities for alliance members.
10
26,900,000
Gathering Speedup
Increases Resource Gathering Speed for alliance members.
10
26,900,000
Grain Output
Increases Grain Output for alliance members' cities.
10
26,900,000
Grain Protection
Increases Grain protection limit for alliance members.
10
26,900,000
Heal Aid
Reduces troop healing resource cost for alliance members.
10
26,900,000
Herb Output
Increases Herb Output for alliance members' cities.
10
26,900,000
Herb Protection
Increases Herb protection limit for alliance members.
10
26,900,000
March Aid
Increases Troop March Speed when attacking other Doctors' towns for alliance members.
10
26,900,000
Quick Garrison
Increases Troop March Speed when garrisoning for alliance members.
10
26,900,000
Rally Attack
Increases Hero ATK when joining a rally for alliance members.
10
26,900,000
Rally Defense
Increases Hero DEF when joining a rally for alliance members.
10
26,900,000
Rally HP
Increases Hero HP when joining a rally for alliance members.
10
26,900,000
Research Speedup
Increases Tech Research Speed for alliance members.
10
26,900,000
Research Upgrade
Reduces Tech Research resource cost for alliance members.
10
26,900,000
Timber Output
Increases Timber Output for alliance members' cities.
10
26,900,000
Timber Protection
Increases Timber protection limit for alliance members.
10
26,900,000
Troop Load
Increases Troop Load for alliance members.
10
26,900,000
Troop March
Increases Troop March Speed for alliance members.
10
26,900,000
Personal research
Economy23 technologies
Technology
Effect
Max level
Lab level needed
Grain Output I
Grain Output↑
5
1
Herb Output I
Herb Output↑
5
1
Timber Output I
Timber Output↑
5
1
Grain Gathering I
Grain Gathering Speed
5
5
Herb Gathering I
Herb Gathering Speed
5
5
Timber Gathering I
Timber Gathering Speed
5
5
Additional Farmland
Farm Limit
1
9
Grain Output II
Grain Output↑
5
9
Herb Output II
Herb Output↑
5
9
Timber Output II
Timber Output↑
5
9
Grain Gathering II
Grain Gathering Speed
5
10
Herb Gathering II
Herb Gathering Speed
5
10
Timber Gathering II
Timber Gathering Speed
5
10
Extra Lumberyard
Lumberyard Limit
1
12
Grain Gathering III
Grain Gathering Speed
5
12
Grain Output III
Grain Output↑
5
12
Herb Gathering III
Herb Gathering Speed
5
12
Herb Output III
Herb Output↑
5
12
Timber Gathering III
Timber Gathering Speed
5
12
Timber Output III
Timber Output↑
5
12
Grain Protection I
Grain Protection Limit↑
5
13
Herb Protection I
Herb Protection Limit↑
5
13
Protected Timber I
Timber Protection Limit↑
5
13
Elite Troop23 technologies
Technology
Effect
Max level
Lab level needed
ATK Boost I
Soldier ATK
10
15
DEF Boost I
Soldier DEF
10
15
HP Boost I
Soldier HP
10
15
Survival Skills
Hero DMG Taken↓
10
17
Attack Training VII
Increases Soldier ATK
10
18
DEF Drill VII
Increases Soldier DEF
10
18
Survival Training VII
Soldier HP↑
10
18
Training Grounds Expansion I
Increases Training Capacity
10
19
Training Specialization I
Increases Training Speed
10
19
ATK Boost II
Soldier ATK
10
20
DEF Boost II
Soldier DEF
10
20
HP Boost II
Soldier HP
10
20
Morale
Soldier Morale↑
10
22
Attack Training VIII
Increases Soldier ATK
10
23
DEF Drill VIII
Increases Soldier DEF
10
23
Survival Training VIII
Soldier HP↑
10
23
Infirmary Expansion I
Infirmary Capacity
10
24
Quick Bandage I
Increases Healing Speed
10
24
Survival Skills
Hero DMG Taken↓
10
24
ATK Boost III
Soldier ATK
10
25
DEF Boost III
Soldier DEF
10
25
HP Boost III
Soldier HP
10
25
Lv.10 Soldier
Unlocks Lv.10 Soldier Training
1
30
Warrior Mastery23 technologies
Technology
Effect
Max level
Lab level needed
Warrior: ATK I
Warrior Hero ATK↑
10
—
Warrior: DEF I
Warrior Hero DEF↑
10
—
Warrior: HP I
Warrior Hero HP↑
10
—
Warrior Synergy: ATK I
Each Warrior Hero deployed in battle increases all Warrior Heroes' ATK in your team
10
30
Warrior Synergy: ATK II
Each Warrior Hero deployed in battle increases all Warrior Heroes' ATK in your team
10
30
Warrior Synergy: DEF I
Each Warrior Hero deployed in battle increases all Warrior Heroes' DEF in your team
10
30
Warrior Synergy: DEF II
Each Warrior Hero deployed in battle increases all Warrior Heroes' DEF in your team
10
30
Warrior Synergy: DMG I
Each Warrior Hero deployed in battle increases all Warrior Heroes' Damage Dealt in your team
5
30
Warrior Synergy: DMG II
Each Warrior Hero deployed in battle increases all Warrior Heroes' Damage Dealt in your team
5
30
Warrior Synergy: HP I
Each Warrior Hero deployed in battle increases all Warrior Heroes' HP in your team
10
30
Warrior Synergy: HP II
Each Warrior Hero deployed in battle increases all Warrior Heroes' HP in your team
10
30
Warrior: ATK II
Warrior Hero ATK↑
10
30
Warrior: ATK III
Warrior Hero ATK↑
10
30
Warrior: CMD I
Warrior Hero CMD↑
5
30
Warrior: CMD II
Warrior Hero CMD↑
5
30
Warrior: DEF II
Warrior Hero DEF↑
10
30
Warrior: DEF III
Warrior Hero DEF↑
10
30
Warrior: DMG I
Warrior Hero DMG↑
5
30
Warrior: DMG II
Warrior Hero DMG↑
5
30
Warrior: HP II
Warrior Hero HP↑
10
30
Warrior: HP III
Warrior Hero HP↑
10
30
Warrior: Ultimate Guard I
Warrior Hero gains additional DMG↓ in battle
10
30
Warrior: Ultimate Guard II
Warrior Hero gains additional DMG↓ in battle
10
30
Ranger Mastery23 technologies
Technology
Effect
Max level
Lab level needed
Ranger: ATK I
Ranger Hero ATK↑
10
—
Ranger: DEF I
Ranger Hero DEF↑
10
—
Ranger: HP I
Ranger Hero HP↑
10
—
Ranger Synergy: ATK I
Each Ranger Hero deployed in battle increases all Ranger Heroes' ATK in your team
10
30
Ranger Synergy: ATK II
Each Ranger Hero deployed in battle increases all Ranger Heroes' ATK in your team
10
30
Ranger Synergy: DEF I
Each Ranger Hero deployed in battle increases all Ranger Heroes' DEF in your team
10
30
Ranger Synergy: DEF II
Each Ranger Hero deployed in battle increases all Ranger Heroes' DEF in your team
10
30
Ranger Synergy: DMG I
Each Ranger Hero deployed in battle increases all Ranger Heroes' Damage Dealt in your team
5
30
Ranger Synergy: DMG II
Each Ranger Hero deployed in battle increases all Ranger Heroes' Damage Dealt in your team
5
30
Ranger Synergy: HP I
Each Ranger Hero deployed in battle increases all Ranger Heroes' HP in your team
10
30
Ranger Synergy: HP II
Each Ranger Hero deployed in battle increases all Ranger Heroes' HP in your team
10
30
Ranger: ATK II
Ranger Hero ATK↑
10
30
Ranger: ATK III
Ranger Hero ATK↑
10
30
Ranger: CMD I
Ranger Hero CMD↑
5
30
Ranger: CMD II
Ranger Hero CMD↑
5
30
Ranger: DEF II
Ranger Hero DEF↑
10
30
Ranger: DEF III
Ranger Hero DEF↑
10
30
Ranger: DMG I
Ranger Hero DMG↑
5
30
Ranger: DMG II
Ranger Hero DMG↑
5
30
Ranger: HP II
Ranger Hero HP↑
10
30
Ranger: HP III
Ranger Hero HP↑
10
30
Ranger: Ultimate Guard I
Ranger Hero gains additional DMG↓ in battle
10
30
Ranger: Ultimate Guard II
Ranger Hero gains additional DMG↓ in battle
10
30
Warlock Mastery23 technologies
Technology
Effect
Max level
Lab level needed
Warlock: ATK I
Warlock Hero ATK↑
10
—
Warlock: DEF I
Warlock Hero DEF↑
10
—
Warlock: HP I
Warlock Hero HP↑
10
—
Warlock Synergy: ATK I
Each Warlock Hero deployed in battle increases all Warlock Heroes' ATK in your team
10
30
Warlock Synergy: ATK II
Each Warlock Hero deployed in battle increases all Warlock Heroes' ATK in your team
10
30
Warlock Synergy: DEF I
Each Warlock Hero deployed in battle increases all Warlock Heroes' DEF in your team
10
30
Warlock Synergy: DEF II
Each Warlock Hero deployed in battle increases all Warlock Heroes' DEF in your team
10
30
Warlock Synergy: DMG I
Each Warlock Hero deployed in battle increases all Warlock Heroes' Damage Dealt in your team
5
30
Warlock Synergy: DMG II
Each Warlock Hero deployed in battle increases all Warlock Heroes' Damage Dealt in your team
5
30
Warlock Synergy: HP I
Each Warlock Hero deployed in battle increases all Warlock Heroes' HP in your team
10
30
Warlock Synergy: HP II
Each Warlock Hero deployed in battle increases all Warlock Heroes' HP in your team
10
30
Warlock: ATK II
Warlock Hero ATK↑
10
30
Warlock: ATK III
Warlock Hero ATK↑
10
30
Warlock: CMD I
Warlock Hero CMD↑
5
30
Warlock: CMD II
Warlock Hero CMD↑
5
30
Warlock: DEF II
Warlock Hero DEF↑
10
30
Warlock: DEF III
Warlock Hero DEF↑
10
30
Warlock: DMG I
Warlock Hero DMG↑
5
30
Warlock: DMG II
Warlock Hero DMG↑
5
30
Warlock: HP II
Warlock Hero HP↑
10
30
Warlock: HP III
Warlock Hero HP↑
10
30
Warlock: Ultimate Guard I
Warlock Hero gains additional DMG↓ in battle
10
30
Warlock: Ultimate Guard II
Warlock Hero gains additional DMG↓ in battle
10
30
Soldier20 technologies
Technology
Effect
Max level
Lab level needed
Attack Training III
Increases Soldier ATK
5
6
DEF Drill III
Increases Soldier DEF
5
6
Load Training III
Increases Soldier Load
5
6
Survival Training III
Soldier HP↑
5
6
Attack Training IV
Increases Soldier ATK
5
10
DEF Drill IV
Increases Soldier DEF
5
10
Load Training IV
Increases Soldier Load
5
10
Survival Training IV
Soldier HP↑
5
10
Attack Training V
Increases Soldier ATK
5
14
DEF Drill V
Increases Soldier DEF
5
14
Load Training V
Increases Soldier Load
5
14
Survival Training V
Soldier HP↑
5
14
Attack Training VI
Increases Soldier ATK
5
17
DEF Drill VI
Increases Soldier DEF
5
17
Load Training VI
Increases Soldier Load
5
17
Survival Training VI
Soldier HP↑
5
17
Attack Training VII
Increases Soldier ATK
5
20
DEF Drill VII
Increases Soldier DEF
5
20
Load Training VII
Increases Soldier Load
5
21
Survival Training VII
Soldier HP↑
5
21
Squad 120 technologies
Technology
Effect
Max level
Lab level needed
Blight Slayer I
Squad 1 DMG to Monsters↑
5
8
Boost RES 1
Squad 1 Hero DMG Taken from Monsters↓
5
8
Assault Drill I
Increases Squad 1 Hero ATK
5
9
Load Training I
Increases Squad 1 Hero DEF
5
9
Survival Drill I
Increases Squad 1 Hero HP
5
9
Heavy Duty 1
Squad 1 Load↑
5
10
Resource Gathering I
Increases Squad 1 Gathering Speed
5
10
Bounty Hunter I
Squad 1 March Speed to Monsters↑
5
11
Decapitation Tactics I
Squad 1 March Speed to Doctors Increased
5
11
Gathering March I
Squad 1 March Speed to Resource Spots↑
5
11
Lightning March I
Squad 1 March Speed↑
5
11
Bloody Battle I
Hero HP↑ when Squad 1 attacks a city
5
12
Burn the Boats I
Hero HP↑ when Squad 1 defends a city
5
12
Counterattack I
Hero ATK↑ when Squad 1 defends a city
5
12
Defensive Stance I
Hero DEF↑ when Squad 1 defends a city
5
12
High Alert I
Hero DEF↑ when Squad 1 attacks a city
5
12
Rapid Assault I
Hero ATK↑ when Squad 1 attacks a city
5
12
Energy DMG Mastery I
Squad 1 Hero Energy DMG↑
5
13
Physical DMG Mastery I
Squad 1 Hero Physical DMG↑
5
13
Critical Strike I
Squad hero increases enemy troop Death Rate in PVP combat.
5
14
Squad 220 technologies
Technology
Effect
Max level
Lab level needed
Blight Slayer II
Squad 2 DMG to Monsters↑
5
8
Boost RES 2
Squad 2 Hero DMG Taken from Monsters↓
5
8
Assault Drill II
Increases Squad 2 Hero ATK
5
9
Load Training II
Increases Squad 2 Hero DEF
5
9
Survival Drill II
Increases Squad 2 Hero HP
5
9
Heavy Duty 2
Squad 2 Load↑
5
10
Resource Gathering II
Increases Squad 2 Gathering Speed
5
10
Bounty Hunter II
Squad 2 March Speed to Monsters↑
5
11
Decapitation Tactics II
Squad 2 March Speed to Doctors↑
5
11
Gathering March II
Squad 2 March Speed to Resource Spots↑
5
11
Lightning March II
Squad 2 March Speed↑
5
11
Bloody Battle II
Hero HP↑ when Squad 2 attacks a city
5
12
Burn the Boats II
Hero HP↑ when Squad 2 defends a city
5
12
Counterattack II
Hero ATK↑ when Squad 2 defends a city
5
12
Defensive Stance II
Hero DEF↑ when Squad 2 defends a city
5
12
High Alert II
Hero DEF↑ when Squad 2 attacks a city
5
12
Rapid Assault II
Hero ATK↑ when Squad 2 attacks a city
5
12
Energy DMG Mastery II
Squad 2 Hero Energy DMG↑
5
13
Physical DMG Mastery II
Squad 2 Hero Physical DMG↑
5
13
Critical Strike II
Squad hero increases enemy troop Death Rate in PVP combat.
5
14
Squad 420 technologies
Technology
Effect
Max level
Lab level needed
Blight Slayer IV
Squad 4 DMG to Monsters↑
5
8
Boost RES 4
Squad 4 Hero DMG Taken from Monsters↓
5
8
Assault Drill IV
Increases Squad 4 Hero ATK
5
9
Load Training IV
Increases Squad 4 Hero DEF
5
9
Survival Drill IV
Increases Squad 4 Hero HP
5
9
Heavy Duty 4
Squad 4 Load↑
5
10
Resource Gathering IV
Increases Squad 4 Gathering Speed
5
10
Bounty Hunter IV
Squad 4 March Speed to Monsters↑
5
11
Decapitation Tactics IV
Squad 4 March Speed to Doctors↑
5
11
Gathering March IV
Squad 4 March Speed to Resource Spots↑
5
11
Lightning March IV
Squad 4 March Speed↑
5
11
Bloody Battle IV
Hero HP↑ when Squad 4 attacks a city
5
12
Burn the Boats IV
Hero HP↑ when Squad 4 defends a city
5
12
Counterattack IV
Hero ATK↑ when Squad 4 defends a city
5
12
Defensive Stance IV
Hero DEF↑ when Squad 4 defends a city
5
12
High Alert IV
Hero DEF↑ when Squad 4 attacks a city
5
12
Rapid Assault IV
Hero ATK↑ when Squad 4 attacks a city
5
12
Energy DMG Mastery IV
Squad 4 Hero Energy DMG↑
5
13
Physical DMG Mastery IV
Squad 4 Hero Physical DMG↑
5
13
Critical Strike IV
Squad hero increases enemy troop Death Rate in PVP combat.
5
14
Squad 320 technologies
Technology
Effect
Max level
Lab level needed
Blight Slayer III
Squad 3 DMG to Monsters↑
5
8
Boost RES 3
Squad 3 Hero DMG Taken from Monsters↓
5
8
Assault Drill III
Increases Squad 3 Hero ATK
5
9
Load Training III
Increases Squad 3 Hero DEF
5
9
Survival Drill III
Increases Squad 3 Hero HP
5
9
Heavy Duty 3
Squad 3 Load↑
5
10
Resource Gathering III
Increases Squad 3 Gathering Speed
5
10
Bounty Hunter III
Squad 3 March Speed to Monsters↑
5
11
Decapitation Tactics III
Squad 3 March Speed to Doctors↑
5
11
Gathering March III
Squad 3 March Speed to Resource Spots↑
5
11
Lightning March III
Squad 3 March Speed↑
5
11
Bloody Battle III
Hero HP↑ when Squad 3 attacks a city
5
12
Burn the Boats III
Hero HP↑ when Squad 3 defends a city
5
12
Counterattack III
Hero ATK↑ when Squad 3 defends a city
5
12
Defensive Stance III
Hero DEF↑ when Squad 3 defends a city
5
12
High Alert III
Hero DEF↑ when Squad 3 attacks a city
5
12
Rapid Assault III
Hero ATK↑ when Squad 3 attacks a city
5
12
Energy DMG Mastery III
Squad 3 Hero Energy DMG↑
5
13
Physical DMG Mastery III
Squad 3 Hero Physical DMG↑
5
13
Critical Strike III
Squad hero increases enemy troop Death Rate in PVP combat.
5
14
Development18 technologies
Technology
Effect
Max level
Lab level needed
Rapid Construction I
Building Construction Speed↑
5
1
Research Upgrade I
Research Speed↑
5
3
Barracks Expansion I
Increases soldier capacity in barracks
5
5
Infirmary Expansion I
Infirmary Capacity
5
5
Quick Bandage I
Increases Healing Speed
5
5
Training Grounds Expansion I
Increases Training Capacity
5
5
Training Specialization I
Increases Training Speed
5
5
Construction Master
Construction Resource Cost↓
5
6
Rapid Construction II
Building Construction Speed↑
5
8
Barracks Expansion II
Increases soldier capacity in barracks
5
10
Infirmary Expansion II
Infirmary Capacity
5
10
Training Grounds Expansion II
Increases Training Capacity
5
10
Quick Bandage II
Increases Healing Speed
5
11
Training Specialization II
Increases Training Speed
5
11
Quick Bandage III
Increases Healing Speed
5
12
Research Upgrade II
Research Speed↑
5
12
Training Specialization III
Increases Training Speed
5
12
Extra Training Grounds
Training Grounds Limit
1
13
Full Development16 technologies
Technology
Effect
Max level
Lab level needed
Barracks Expansion III
Increases soldier capacity in barracks
5
13
Infirmary Expansion III
Infirmary Capacity
5
13
Rapid Construction III
Building Construction Speed↑
5
13
Training Grounds Expansion III
Increases Training Capacity
5
13
Fast Healing
Healing Resource Cost↓
5
14
Quick Bandage IV
Increases Healing Speed
5
14
Research Upgrade III
Research Speed↑
5
14
Training Specialization IV
Increases Training Speed
5
14
Barracks Expansion IV
Increases soldier capacity in barracks
5
15
Infirmary Expansion IV
Infirmary Capacity
5
15
Rapid Construction IV
Building Construction Speed↑
5
15
Training Grounds Expansion IV
Increases Training Capacity
5
15
Quick Bandage V
Increases Healing Speed
5
16
Research Upgrade IV
Research Speed↑
5
16
Training Specialization V
Increases Training Speed
5
16
Battlefield Veteran
Soldier Fatality Rate↓ in PvP
5
17
Prosperous Economy16 technologies
Technology
Effect
Max level
Lab level needed
Grain Output IV
Grain Output↑
5
12
Herb Output IV
Herb Output↑
5
12
Timber Output IV
Timber Output↑
5
12
Grain Gathering IV
Grain Gathering Speed
5
13
Herb Gathering IV
Herb Gathering Speed
5
13
Timber Gathering IV
Timber Gathering Speed
5
13
Extra Herb Garden
Herb Garden Limit
1
15
Grain Output V
Grain Output↑
5
15
Herb Output V
Herb Output↑
5
15
Timber Output V
Timber Output↑
5
15
Grain Gathering V
Grain Gathering Speed
5
16
Herb Gathering V
Herb Gathering Speed
5
16
Timber Gathering V
Timber Gathering Speed
5
16
Grain Protection II
Grain Protection Limit↑
5
18
Herb Protection II
Herb Protection Limit↑
5
18
Timber Protection II
Timber Protection Limit↑
5
18
Offensive Tactics16 technologies
Technology
Effect
Max level
Lab level needed
Bloody Battle I
Hero HP↑ in PvP Battles (Attacker)
10
21
Heavy Duty 1
Increases Soldier Load
10
21
High Alert I
Hero DEF↑ in PvP Battles (Attacker)
10
21
Rapid Assault I
Hero ATK↑ in PvP Battles (Attacker)
10
21
Bloody Battle II
Hero HP↑ in PvP Battles (Attacker)
10
23
Extra Barracks
Barracks Limit
1
23
High Alert II
Hero DEF↑ in PvP Battles (Attacker)
10
23
Rapid Assault II
Hero ATK↑ in PvP Battles (Attacker)
10
23
Training Grounds Expansion I
Increases Training Capacity
10
23
Training Specialization I
Increases Training Speed
10
23
Barracks Expansion
Increases soldier capacity in barracks
10
24
Lightning March I
Overall March Speed↑
10
24
Bloody Battle III
Hero HP↑ in PvP Battles (Attacker)
10
25
Critical Strike I
Enemy Troop Death Rate↑ in PvP
10
25
High Alert III
Hero DEF↑ in PvP Battles (Attacker)
10
25
Rapid Assault III
Hero ATK↑ in PvP Battles (Attacker)
10
25
Defensive Tactics16 technologies
Technology
Effect
Max level
Lab level needed
Burn the Boats I
Hero HP↑ in PvP Battles (Defender)
10
20
Counterattack I
Hero ATK↑ in PvP Battles (Defender)
10
20
Defensive Stance I
Hero DEF↑ in PvP Battles (Defender)
10
20
Extra Infirmaries
Max Infirmaries
1
20
Fast Healing
Healing Resource Cost↓
10
20
Infirmary Expansion I
Infirmary Capacity
10
20
Burn the Boats II
Hero HP↑ in PvP Battles (Defender)
10
23
Counterattack II
Hero ATK↑ in PvP Battles (Defender)
10
23
Defensive Stance II
Hero DEF↑ in PvP Battles (Defender)
10
23
Fortifications
Reduces soldier casualties in Barracks when your town is breached
10
23
Lightning March I
Overall March Speed↑
10
24
Resource Protection
Increase protection cap for Grain, Timber, and Herb
10
24
Battlefield Veteran
Soldier Fatality Rate↓ in PvP
10
25
Burn the Boats III
Hero HP↑ in PvP Battles (Defender)
10
25
Counterattack III
Hero ATK↑ in PvP Battles (Defender)
10
25
Defensive Stance III
Hero DEF↑ in PvP Battles (Defender)
10
25
Alliance Duel14 technologies
Technology
Effect
Max level
Lab level needed
Arena Expert
All Points↑ (Excluding Diamond Purchases)
1
—
Falcon Points
Falcon Quests Points↑
10
10
Recruitment Points
Hero Recruitment Points↑
10
10
Speedup Points
Speedup Points↑
10
10
Building Points
Building Might Points↑
10
15
Caravan Trade Points
Increases Caravan Points
10
15
Covert Operation Points
Increases Covert Operation Quest Points
10
15
Kill Points
Kill Points↑
10
15
Super Rewards
Unlocks Tier 4–6 rewards
1
15
Survivor Recruitment Points
Increases Survivor Recruitment Points
10
15
Technology Points
Tech Might Points↑
10
15
Training Points
Soldier Training Points↑
10
15
Arena Master
All Points↑ (Excluding Diamond Purchases)
10
20
Top Rewards
Unlocks Tier 7–9 rewards
1
20
Caravan Transport9 technologies
Technology
Effect
Max level
Lab level needed
Caravan Expansion
Increases basic goods carried by the player Caravan
5
15
Defense Mastery
Increases Hero's HP/ATK/DEF when guarding their own Caravan
10
16
Plunder Mastery
Increases Hero's HP/ATK/DEF when plundering others' Caravans
10
16
Rapid Caravan
Increases Caravan Movement Speed
5
16
Defense Measures
When the same Doctor attacks your Caravan, the number of allowed failures is limited.
1
17
Extra Caravan
Daily Dispatch Attempts↑
1
17
Luck
Chance to reclaim 1 cargo upon a failed plunder defense
5
17
Plunder
Chance to seize 1 extra cargo upon a successful plunder attack
5
17
Pumpkin Carriage
When refreshing with a Trade Agreement, there's a chance to get a Pumpkin Wagon, which can be plundered once upon a failed defense.
1
17
An unofficial community reference for Last Asylum: Plague, not affiliated with its publisher. Every number carries its source. Last verified 2026-09-07 · patch S4. How we verify → · What we collect →