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Warlock: what it counters and what counters it

Takes less damage from RangerLoses to Warrior

A Warlock squad takes 20% less damage from Ranger. The triangle closes: Warrior takes 20% less from Warlock in turn. Knowing only one direction is how you march the wrong squad with confidence.

Formations that involve Warlock

Mono-Warrior — the default

Five Warriors, +20% ATK, HP and DEF. This is the squad you build first and the one you march with when you do not know what you are hitting. Warriors take 20% less damage from Warlocks, and Warlock defences are the most common thing you will run into on the map.

Mono-Ranger — against Warriors

Five Rangers, +20%. Rangers take 20% less damage from Warriors, so this is the squad you switch to the moment a scout report comes back full of Warriors. Do not march it into Warlocks.

Mono-Warlock — against Rangers

Five Warlocks, +20%. Warlocks take 20% less damage from Rangers. This is the third corner of the triangle and the one most players never build, which is exactly why Ranger defences stay unpunished on this server.

Where this comes from

Single source1 source · verified 2026-09-03 · patch S4

Scout first, then pick

The triangle only pays if you know what you are marching into. Keeping a second full-bonus squad of a different class and choosing between them after the scout report is worth more than any single squad composition — a 20% resistance applied to the wrong matchup is 20% of nothing.

Both directions of the triangle, each carrying its source.

An unofficial community reference for Last Asylum: Plague, not affiliated with its publisher. Every number carries its source. Last verified 2026-09-07 · patch S4. How we verify → · What we collect →